dungeonman@discuss.online to Dungeon Meshi@ani.social · 7 days agoFan servicediscuss.onlineimagemessage-square6fedilinkarrow-up163
arrow-up163imageFan servicediscuss.onlinedungeonman@discuss.online to Dungeon Meshi@ani.social · 7 days agomessage-square6fedilink
minus-squaredungeonman@discuss.onlinetoPatient Gamers@sh.itjust.works•The story behind the Oblivion mod Terry Pratchett worked onlinkfedilinkarrow-up2·3 months agoRather brilliant I might say. I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures. linkfedilink
dungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 3 months agoTIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comexternal-linkmessage-square35fedilinkarrow-up1181
arrow-up1181external-linkTIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comdungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 3 months agomessage-square35fedilink
minus-squaredungeonman@discuss.onlinetoMemes@lemmy.ml•Notepad.exelinkfedilinkarrow-up2·4 months agoHuge chance. No question. linkfedilink
dungeonman@discuss.online to Game Development@programming.dev · 4 months agoThe Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comexternal-linkmessage-square4fedilinkarrow-up137
arrow-up137external-linkThe Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comdungeonman@discuss.online to Game Development@programming.dev · 4 months agomessage-square4fedilink
Rather brilliant I might say.
I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures.